| Character Stats. |
| Level | When you have reached the next higher level you may learn 5 stats of choice. One level can carry a max amount of gold,this can be different between the server. |
| Experience | experience can be gained in allot of various ways,like fighting,stealing or tournament. After killing a monster you'll get an percentage of the monsters experience. The amount depends on agility and the thievery power of your race. If you lose a fight usually you lose an amount of experience too. |
| Gold | gold can be gained when you have slaughtered you opponent. The amount depends on agility and the thievery power of your race. The amount of gold that you can carry, this can be different between the server. |
| Life | For each level you gain life poIntelligences. |
| Strength | Increase weapon damage and wearing heavier armor. |
| Dexterity | Increase chance of hitting your opponent |
| Agility | Decrease incoming damage and increase thievery power for experience and gold |
| Intelligence | Increase your own heal power and increase heal level that can be learned. amulets and rings also have Intelligence as requirement. |
| Concentration | Increase chance of an successful heal casting and increase cast rating. |
| Contravention | Decrease power of opponent magic heal |